Character description
Ancient Apparition manifests as a being of ranged prowess, with intellect as his primary essence. Predominantly adopted in the role of a supporter, he excels as the chronicle unfolds into the mid and latter stages.
Abilities
Abilities
Attributes
Attributes
MAIN ATTRIBUTE
INTELLECT
ATTACK TYPE
RANGED
COMPLEXITY
HEALTH
600
+2.3
MANA
351
+1.2
20 + 1.9
20 + 2.2
23 + 3.4
Roles
Roles
Support
Disabler
Nuker
Information
MOVEMENT SPEED
285
BASE ATTACK SPEED
100
VISION RANGE
1800 / 800
ATTACK RANGE
675
PROJECTILE SPEED
1250
BASE ATTACK DAMAGE
21 - 31
BASE ATTACK TIME
1.7
GIB TYPE
ICE
PRIMARY ATTRIBUTE
INTELLECT
ATTACK CAPABILITIES
RANGED
Ancient Apparition manifests as a being of ranged prowess, with intellect as his primary essence. Predominantly adopted in the role of a supporter, he excels as the chronicle unfolds into the mid and latter stages.
A paragon of utility at all junctures of the contest, Ancient Apparition's prowess lies within his Ice Blast skill, casting adversaries into a state of vulnerability, stripping them of the boon of recovery. Yet, even amidst the initial phase of skirmishes, he contends with a multitude of champions courtesy of Chilling Touch, a power magnified by the Aghanim's Scepter, transforming him into an additional vanguard. His Cold Feet talent plagues even the mightiest of foes, compelling them to alter their stance or suffer the consequences. Ice Vortex amplifies the arcane might of his comrades and bestows the gift of foresight. With the acquisition of Aghanim's Shard, this skill further empowers his ability to expedite lane dominance, augment the onslaught in melees, and decelerate the adversaries' martial tempo.
Kaldr, known as the Ancient Apparition, is but a specter dispatched from beyond the confines of temporality. The visage we perceive is merely the dimmest shadow of the authentic, everlasting Kaldr. In the fullness of time, his frigid embrace will halt the dance of atoms, and his visage will shine with a brilliance too ghastly for mortal eyes.