Character description
Doom, a brawler of the melee sort, wields his formidable strength as his chief attribute. Predominantly, this colossus strides the hard lane, where his prowess unfolds most efficaciously in the game's latter stages.
Abilities
Abilities
Attributes
Attributes
MAIN ATTRIBUTE
STRENGTH
ATTACK TYPE
MELEE
COMPLEXITY
HEALTH
680
+2.7
MANA
255
+0.8
24 + 3.7
15 + 1.5
15 + 1.7
Roles
Roles
Disabler
Durable
Intitiator
Nuker
Carry
Information
MOVEMENT SPEED
285
BASE ATTACK SPEED
100
VISION RANGE
1800 / 800
ATTACK RANGE
200
PROJECTILE SPEED
INSTANT
BASE ATTACK DAMAGE
34 - 44
BASE ATTACK TIME
1.9
GIB TYPE
DEFAULT
PRIMARY ATTRIBUTE
STRENGTH
ATTACK CAPABILITIES
MELEE
Doom, a brawler of the melee sort, wields his formidable strength as his chief attribute. Predominantly, this colossus strides the hard lane, where his prowess unfolds most efficaciously in the game's latter stages.
This formidable champion emerges as an invaluable comrade, courtesy of his ultimate ability, Doom, which enfeebles the chosen adversary with a relentless curse that cannot be dispelled. Procuring the Aghanim's Scepter bestows upon Doom a devastating area-of-effect, turning the tide of skirmishes. Devour, a unique ability, ensures a steady influx of gold by consuming neutral creeps and assimilating their exotic powers. Scorched Earth serves as a tactical boon, aiding in both the charge and the strategic withdrawal. Infernal Blade, his signature strike, inflicts grievous harm, particularly against brawny adversaries of the strength ilk. An Aghanim's Shard augments this attack, rendering it even more lethal as the endgame approaches.
Behold the entity that scorches yet remains unscathed, devours without a hint of satiety, and slays beyond the realm of adjudication. He is the Morning Star, the rebel angel. Shackled by an insatiable hunger, Doom drags his own inferno in his wake, defiance etched into his essence. In time, all creation shall fall under his dominion.