Character description
Huskar, the combatant of close quarters, embodies strength as his cardinal attribute. Predominantly, this hero is deployed in the midlane, excelling in the initial and intermediary phases of the skirmish.
Abilities
Abilities
Attributes
Attributes
MAIN ATTRIBUTE
STRENGTH
ATTACK TYPE
RANGED
COMPLEXITY
HEALTH
600
+2.3
MANA
291
+0.9
20 + 3.3
10 + 1.5
18 + 1.5
Roles
Roles
Carry
Durable
Intitiator
Information
MOVEMENT SPEED
295
BASE ATTACK SPEED
100
VISION RANGE
1800 / 800
ATTACK RANGE
400
PROJECTILE SPEED
1400
BASE ATTACK DAMAGE
21 - 26
BASE ATTACK TIME
1.6
GIB TYPE
DEFAULT
PRIMARY ATTRIBUTE
STRENGTH
ATTACK CAPABILITIES
RANGED
Huskar, the combatant of close quarters, embodies strength as his cardinal attribute. Predominantly, this hero is deployed in the midlane, excelling in the initial and intermediary phases of the skirmish.
Huskar wields abilities such as Burning Spear and Life Break to vanquish adversaries even in solitude, prompting foes to typically shun solitary combat with him during the game's nascent stages. Berserker's Blood forges him into a stalwart vanguard, capable of enduring substantial harm. Inner Fire disarms adversaries, hindering their capacity to strike, and the acquisition of Aghanim's Shard enhances this skill, permitting its invocation amidst incapacitation. Furthermore, Aghanim's Scepter augments Life Break, imposing constraints upon the target and rendering it more susceptible to Huskar and his cohorts.
Upon awakening, Huskar's gaze was met with the silhouette of Dazzle, the shadow priest, invoking a profound spell upon him. His lifeblood transformed into a wellspring of formidable might. Abandoning his birthright, Huskar sought out new comrades, all whilst pursuing a crusade deserving of the untold power he could conjure through his ultimate sacrifice.