Character description
Sniper, a marksman of the highest caliber, thrives on his agility prowess. This hero is customarily assigned to the facile lane, embracing the role of a carry, and flourishes predominantly in the mid game phase.
Abilities
Abilities
Attributes
Attributes
MAIN ATTRIBUTE
AGILITY
ATTACK TYPE
RANGED
COMPLEXITY
HEALTH
580
+2.2
MANA
255
+0.8
19 + 2
27 + 3.2
15 + 2.6
Roles
Roles
Carry
Nuker
Information
MOVEMENT SPEED
285
BASE ATTACK SPEED
100
VISION RANGE
1800 / 1400
ATTACK RANGE
550
PROJECTILE SPEED
3000
BASE ATTACK DAMAGE
13 - 19
BASE ATTACK TIME
1.7
GIB TYPE
DEFAULT
PRIMARY ATTRIBUTE
AGILITY
ATTACK CAPABILITIES
RANGED
Sniper, a marksman of the highest caliber, thrives on his agility prowess. This hero is customarily assigned to the facile lane, embracing the role of a carry, and flourishes predominantly in the mid game phase.
Sniper's efficacy is unparalleled in both bastion defense and collective skirmishes, courtesy of his Take Aim talent, which augments Headshot. This prowess enables him to decimate swathes of creeps and persistently vex adversaries during the laning phase. With Assassinate, Sniper can claim the demise of a distant foe. When enhanced by Aghanim's Scepter, this ability becomes a formidable challenge to evade. The acquisition of Aghanim's Shard bestows upon him the Concussive Grenade, a tool to widen the breach between him and his opponents, proving instrumental against melee vanguards.
Born amidst the craggy peaks of Knollen, Kardel Sharpeye's existence was one with the wilderness. The rifle became a mere extension of his being. A fateful day arrived when Kardel, destined to ascend to full standing within his tribe, instead sealed his own exile. Only through achieving mythic renown in the theater of war can he fulfill the prophecy and reclaim his place.