Character description
Rubick, a character of arcane prowess, wields his intelligence as his primary attribute. This enigmatic figure is often deployed to the hard lane, providing support with a deft hand. His prowess peaks in the mid game, where his strategic influence becomes most palpable.
Role description
Rubick stands as a paragon among characters, drawing his strength from the arsenal of his adversaries through his 'Spell Steal' talent. This ability metamorphoses enemy incantations into weapons for his cohort. With the acquisition of Aghanim's Scepter, Rubick's repertoire of offensive and defensive stratagems expands exponentially. His 'Fade Bolt' is a formidable force in skirmishes, particularly against phantasmal adversaries and conjured beings. 'Telekinesis' serves as an excellent tool for both aggression and salvation; augmented by Aghanim's Shard, it enhances Rubick's ability to protect his allies and elevate the potency of purloined spells. 'Arcane Supremacy' bestows upon Rubick the capacity to weave his magic from a sanctuary of distance.
Character lore
Rubick, after defenestrating a dozen would-be assassins from an elevated vantage, resolved to engage in a more formidable contest of wits and magic. He threw down the gauntlet to a conclave of mages. As the arcane duel unfolded, every incantation conjured by the sorcerers was twisted to their own undoing. Amidst the chaos of suspicion and fratricide, the mages met their demise. Thus, Rubick ascended to the esteemed echelon of Grand Magus.