Tiny

Tiny

Abilities

Attributes

Roles

Information

Description

Character description

Tiny, a combatant of melee prowess, wields his formidable strength as his chief attribute. Predominantly, this hero is deployed in the easy lane to fulfill the role of a carry, showcasing his prowess most prominently in the midst of the battle's crescendo and its denouement.

Role description

Wielding the Tree Grab skill, Tiny excels in the laning phase, turning the tides of battle in his favor. In the maelstrom of team skirmishes, this ability proves to be a formidable arsenal, particularly when adversaries cluster in proximity. The Aghanim's Shard enhancement eradicates restrictions on hits. Tiny's repertoire also boasts a lethal synergy between the Avalanche and Toss maneuvers, enabling him to obliterate a target posthaste. As Tiny evolves with his Growth ultimate, his might surges, albeit at the cost of diminished swiftness in his strikes. The Aghanim's Scepter bestows upon him the Tree Volley, a devastating barrage that wreaks havoc over a designated vicinity.

Character lore

Embodied from an unassuming fragment of rock, Tiny has metamorphosed into a colossus of stone. Driven by an insatiable inquisitiveness regarding his genesis, he embarks on an endless odyssey across the globe. With each sojourn, he accrues mass, burgeoning in stature; the very elements that erode his lesser brethren serve to augment his girth, compelling him to ascend in magnitude.

Sets

Backs

Necks

Belts

Shoulders

Weapons