Character description
Bounty Hunter emerges as a melee combatant whose primary attribute is nimbleness. Predominantly, this hero is enlisted for support roles, excelling in the initial and intermediate phases of the skirmish.
Abilities
Abilities
Attributes
Attributes
MAIN ATTRIBUTE
AGILITY
ATTACK TYPE
MELEE
COMPLEXITY
HEALTH
600
+3.3
MANA
339
+1.6
20 + 2.5
21 + 2.6
22 + 1.9
Roles
Roles
Escape
Nuker
Information
MOVEMENT SPEED
325
BASE ATTACK SPEED
100
VISION RANGE
1800 / 1000
ATTACK RANGE
150
PROJECTILE SPEED
INSTANT
BASE ATTACK DAMAGE
33 - 41
BASE ATTACK TIME
1.7
GIB TYPE
DEFAULT
PRIMARY ATTRIBUTE
AGILITY
ATTACK CAPABILITIES
MELEE
Bounty Hunter emerges as a melee combatant whose primary attribute is nimbleness. Predominantly, this hero is enlisted for support roles, excelling in the initial and intermediate phases of the skirmish.
Bounty Hunter stands amongst the wealthiest of champions, his coffers swollen by the deft Jinada technique. His Shuriken Toss, a tool for securing the demise of distant minions or the escape of adversaries, becomes an even greater source of riches with the Aghanim's Scepter's enhancement. The Shadow Walk grants him the art of stealth, to approach a foe unseen or to retreat into obscurity. With the Aghanim's Shard, the frequency of this art increases, extending its boon to an ally. The linchpin of his arsenal, Track, not only augments his own prowess but amplifies the efficacy of his team's engagements.
Gondar's exploits, a tapestry of audacious escapades, grow ever more fantastical with each retelling. Each quarry more evasive, each chronicle straining credulity. Yet, for those with coffers deep enough, no quarry remains hidden; for the right sum, even titans may tremble in the penumbra.